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Development of a graphical interface for an endoscopy simulator.

Tarun Bansal

Abstract

Graphical interface is a very important component of an endoscopy simulator that contributes in its success. We have developed a graphical interface that can be integrated with mechanical system of endoscopy simulator. As a part of this work, we have developed a technique for realistic rendering of the human tissue, technique for texture mapping for stomach and GI tract. We have also worked out features like collision detection, tube rendering, mucous placement and presence of Z-line. This realistic rendering helps doctors to get the more real feeling during their training in simulated environment. We have improved rendering using normal mapping, gloss mapping and lapped texturing on programmable rendering pipeline.

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